<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: Why is Vault Better?</title>
	<atom:link href="http://www.civil3d.com/2006/07/why-is-vault-better/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.civil3d.com/2006/07/why-is-vault-better/</link>
	<description></description>
	<pubDate>Tue, 06 Jan 2009 00:35:15 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5.1</generator>
		<item>
		<title>By: Anonymous</title>
		<link>http://www.civil3d.com/2006/07/why-is-vault-better/#comment-34</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sun, 30 Jul 2006 02:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.civil3d.com/Wordpress/?p=55#comment-34</guid>
		<description>Well James, all FUD aside, I have to say I agree with you on this.  C3D has its faults and I stand firm that Vault is one of the biggest mistakes Autodesk has made with program.</description>
		<content:encoded><![CDATA[<p>Well James, all FUD aside, I have to say I agree with you on this.  C3D has its faults and I stand firm that Vault is one of the biggest mistakes Autodesk has made with program.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dana Breig Probert</title>
		<link>http://www.civil3d.com/2006/07/why-is-vault-better/#comment-33</link>
		<dc:creator>Dana Breig Probert</dc:creator>
		<pubDate>Fri, 28 Jul 2006 11:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.civil3d.com/Wordpress/?p=55#comment-33</guid>
		<description>I want to see this Vault tiger in action... and I want to see you set it up. You know where I am. :)</description>
		<content:encoded><![CDATA[<p>I want to see this Vault tiger in action&#8230; and I want to see you set it up. You know where I am. <img src='http://www.civil3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.civil3d.com/2006/07/why-is-vault-better/#comment-32</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 25 Jul 2006 15:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.civil3d.com/Wordpress/?p=55#comment-32</guid>
		<description>Well James, you've convinced me that you can show how you will make money off my c3d implementation, but you have not convinced me that the civil Vault concept is anything other than a flawed idea from the get go.  While it may have  adbvantages over an abandoned LDDT architecture, it has not been demonstrated to be a good method for handling civil datafor</description>
		<content:encoded><![CDATA[<p>Well James, you&#8217;ve convinced me that you can show how you will make money off my c3d implementation, but you have not convinced me that the civil Vault concept is anything other than a flawed idea from the get go.  While it may have  adbvantages over an abandoned LDDT architecture, it has not been demonstrated to be a good method for handling civil datafor</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John Postlewait</title>
		<link>http://www.civil3d.com/2006/07/why-is-vault-better/#comment-31</link>
		<dc:creator>John Postlewait</dc:creator>
		<pubDate>Sat, 15 Jul 2006 20:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.civil3d.com/Wordpress/?p=55#comment-31</guid>
		<description>&lt;p&gt;Wouldn't it be nice if the developement team would address some of our concerns.&lt;br /&gt;
I do really think we are trying to help.&lt;br /&gt;
Well dare to dream.&lt;br /&gt;
Good arguement.&lt;/p&gt;
&lt;p&gt;Your Buddy,&lt;br /&gt;
Uncle FUD&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Wouldn&#8217;t it be nice if the developement team would address some of our concerns.<br />
I do really think we are trying to help.<br />
Well dare to dream.<br />
Good arguement.</p>
<p>Your Buddy,<br />
Uncle FUD</p>
]]></content:encoded>
	</item>
</channel>
</rss>
