Archive for December, 2006

Is it Voodoo or is it Riverbed?

Posted by James Wedding, P.E. on 29th December 2006

I’ve been a huge fan of Riverbed’s Steelhead appliances ever since I put a pair in place at JBI to link our Fort Worth and Dallas offices. The technology they use to shorten data communication across WANs borders on Voodoo in my mind, and the difference in transfer times is stunning the first time you run a controlled test. We’re talking about a change from 10 minutes to 15 seconds on a basic file transfer/open test.

Since I’ve left JBI, I had no way to test Vault and a Riverbed together. Thankfully, the folks at Advanced Solutions did. Read more for my take on their results. Read the rest of this entry »

Posted in Network | 3 Comments »

A First Impression

Posted by James Wedding, P.E. on 28th December 2006

As an admitted geek and lover of all things beta, I love playing with the stuff Autodesk Labs spits out. An admitted knockoff of Google Labs, this is where pet projects go to thrive. A few months back, Angel mentioned Autodesk Impression, and I finally had a chance to play with it last week. My thoughts are below.

Read the rest of this entry »

Posted in Add On Software | 1 Comment »

Thank you, thank you all.

Posted by James Wedding, P.E. on 21st December 2006

Jason’s taking some time off, we’ve forcibly removed Dana’s keyboard, and I’m on my way to youtube overload with my three year old’s Christmas activities, so we’re going to give a few days of rest to the civil3d.com team. Not the fabled week of rest, as I’m sure someone will post next week, but don’t look for much. Go check out the Santa track on Google if you’re looking to fill some time!

Before we close down, I want to extend some heartfelt thanks to a number of people. Maybe you’re on the list, read more to find out. Read the rest of this entry »

Posted in General, civil3d.com | 1 Comment »

Off For The Holidays

Posted by Jason Hickey on 21st December 2006

I just wanted to let everyone know that I personally will be taking a break until after January 1. I’m not expecting to post anything next week as I relax at home. January 2nd starts off right with another implementation to begin for me.

I want to take a minute to thank all my customers who have helped make this year a success for me. I got to meet a lot of visitors to this site last month in Las Vegas, and hope to meet even more in the coming year. This is truly an exciting time to be involved with a software package as incredible as Civil 3D. I anticipate just as much (if not more) excitement in the coming year for this industry.

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I hope all of you have a very Merry Christmas and Happy New Year - and thanks to you all once again.

Posted in General, Uncategorized | 3 Comments »

Existing Ground Surface Without a Survey Crew

Posted by Jason Hickey on 20th December 2006

Quite often, people ask me about the amount of information out there (on the web, since you can’t see my arms vaguely pointing as I type…) regarding free data to utilize for project design. Some people recently have asked how they would go about creating surfaces from contour data that was imported from GIS data, specifically an ESRI SHP file (I explained it here, by the way.) What people don’t realize is the fact that there is plenty of other data out there available for download that has never been considered before. Some of this data is very valuable to us in that it saves time in the preliminary design process. Today, I’d like to look at one form of free information, called the SDTS format. Click more to find out how this free data can help you create surfaces without the need of a survey crew.

Read the rest of this entry »

Posted in Surfaces, Surveying | 2 Comments »

How Do You Grade? (Part I) Parking Lot Corridor

Posted by Dana Breig Probert, EIT on 15th December 2006

If you read Anthony’s post this week, you know that I am supposed to be showing you how to grade a parking lot with a corridor.  His method, using grading objects, feature lines and a reference surface is a great way to tackle it. 

But I like using a corridor for the dynamic edits….

Like this:

It would be nice if I told you how I did it, right?

Read the rest of this entry »

Posted in Corridors, Grading | 9 Comments »

The First Rule of Beta

Posted by James Wedding, P.E. on 14th December 2006

The first rule of Fight Club is - you do not talk about Fight Club. The second rule of Fight Club is - you DO NOT talk about Fight Club.

Beta isn’t quite the big secret that is used to be, but it’s still under NDA. Lots more people are getting involved with every release. The first beta I was involved in with Adesk, a friend pulled me aside and clued me in to how to be a better Beta tester. I’m not an expert at this by any means (See Lee Ambrosius!) but in the interest of public service, I give you,

The Rules of Beta Read the rest of this entry »

Posted in civil3d.com | 9 Comments »

So you want to make styles, do you?

Posted by Dana Breig Probert, EIT on 13th December 2006

All of the fuss about styles creation started by James in his post…

Resolved:Building Your Styles is Crucial to Learning Civil 3D

The major issue is that Basic Civil 3D classes do not teach styles creation.

So for you Lone Wolves out there, or for the folks who only got introduced to the basics and want to learn more… Read the rest of this entry »

Posted in AU, Labels, Objects, Styles | 1 Comment »

AU Stormwater Management Class Screencast and Paper

Posted by Dana Breig Probert, EIT on 13th December 2006

Somehow, my Stormwater Management Class information was posted under the Buildings campus at AU Online

The paper is also missing, so I’m posting it here (and I plan on adding to the information in this paper on Civil3d.com over the next few months.) Here are the some more of the resources available. Read the rest of this entry »

Posted in AU | 2 Comments »

Minimize your Intersection Edge Swapping

Posted by Dana Breig Probert, EIT on 12th December 2006

If you have built an intersection and had results like this:

You’ve spent some time editing your TIN by swapping edges.  It isn’t the end of the world, because those edits do stick to the TIN upon corridor rebuild, but it isn’t ideal.

There is a simple way to minimize a great deal of those bad triangles. 

Click MORE to learn how.

Read the rest of this entry »

Posted in Corridors, Surfaces | 4 Comments »