Up and Down and All Around - The Conditional Cut/Fill Subassembly

Posted by Joshua Modglin on August 28th, 2008

 

Update: Sample drawing added at the end of the post, so get your hands dirty! - JW Back in June at AEC DevDays, Nick Zeeben previewed a cool new subassembly that I immediately fell in love with. A cut/fill conditional sub-assembly which would do different things based upon different conditions. It has now been released to C3D subscription members.
  1. How do you install this cool new subassembly?
  2. What does it do and how will it help me?
Find out more after the jump.

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